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<B>Nestopia Core API</B></EM>
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api</FONT>
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Struct  Nes::Api::Cartridge::Profile::Game</H2>
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<DT>struct <B><a href="../api/Nes..Api..Cartridge..Profile.html">Nes::Api::Cartridge::Profile</a>::Game</B></DT></DL>

<p>Game context.
<p>

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<B>Field Summary</B></FONT></TD>
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<CODE>&nbsp;Input::Adapter</CODE></FONT></TD>
<TD><CODE><B><a href="#adapter">adapter</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Utilized controller adapter.</TD>
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<CODE>&nbsp;std::wstring</CODE></FONT></TD>
<TD><CODE><B><a href="#altTitle">altTitle</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Alternative game title.</TD>
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<TR BGCOLOR="white">
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<CODE>&nbsp;std::wstring</CODE></FONT></TD>
<TD><CODE><B><a href="#catalog">catalog</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Catalog.</TD>
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<CODE>&nbsp;std::wstring</CODE></FONT></TD>
<TD><CODE><B><a href="#clss">clss</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class.</TD>
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<CODE>&nbsp;Input::Type[ 5 ]</CODE></FONT></TD>
<TD><CODE><B><a href="#controllers">controllers</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Utilized controllers.</TD>
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<CODE>&nbsp;std::wstring</CODE></FONT></TD>
<TD><CODE><B><a href="#developer">developer</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Developer.</TD>
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<CODE>&nbsp;uint</CODE></FONT></TD>
<TD><CODE><B><a href="#players">players</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Number of players.</TD>
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<CODE>&nbsp;std::wstring</CODE></FONT></TD>
<TD><CODE><B><a href="#portDeveloper">portDeveloper</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Port Developer.</TD>
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<CODE>&nbsp;std::wstring</CODE></FONT></TD>
<TD><CODE><B><a href="#publisher">publisher</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Publisher.</TD>
</TR>
<TR BGCOLOR="white">
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<CODE>&nbsp;std::wstring</CODE></FONT></TD>
<TD><CODE><B><a href="#region">region</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Region.</TD>
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<CODE>&nbsp;std::wstring</CODE></FONT></TD>
<TD><CODE><B><a href="#revision">revision</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Revision.</TD>
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<CODE>&nbsp;std::wstring</CODE></FONT></TD>
<TD><CODE><B><a href="#subClss">subClss</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sub-class.</TD>
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<TR BGCOLOR="white">
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<CODE>&nbsp;std::wstring</CODE></FONT></TD>
<TD><CODE><B><a href="#title">title</a></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Game title.</TD>
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<TD><CODE><B><a href="#Game()">Game</a></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<A NAME="adapter"><!-- --></A>
<A NAME="adapter"><!-- --></A>
<H3>adapter</H3>
<PRE>
public Input::Adapter <B>adapter</B>;
</PRE>
<DL>
<DD>Utilized controller adapter.
</DD>

</DL>
<HR>

<A NAME="altTitle"><!-- --></A>
<A NAME="altTitle"><!-- --></A>
<H3>altTitle</H3>
<PRE>
public std::wstring <B>altTitle</B>;
</PRE>
<DL>
<DD>Alternative game title.
</DD>

</DL>
<HR>

<A NAME="catalog"><!-- --></A>
<A NAME="catalog"><!-- --></A>
<H3>catalog</H3>
<PRE>
public std::wstring <B>catalog</B>;
</PRE>
<DL>
<DD>Catalog.
</DD>

</DL>
<HR>

<A NAME="clss"><!-- --></A>
<A NAME="clss"><!-- --></A>
<H3>clss</H3>
<PRE>
public std::wstring <B>clss</B>;
</PRE>
<DL>
<DD>Class.
</DD>

</DL>
<HR>

<A NAME="controllers"><!-- --></A>
<A NAME="controllers"><!-- --></A>
<H3>controllers</H3>
<PRE>
public Input::Type <B>controllers</B>[ 5 ];
</PRE>
<DL>
<DD>Utilized controllers.
</DD>

</DL>
<HR>

<A NAME="developer"><!-- --></A>
<A NAME="developer"><!-- --></A>
<H3>developer</H3>
<PRE>
public std::wstring <B>developer</B>;
</PRE>
<DL>
<DD>Developer.
</DD>

</DL>
<HR>

<A NAME="players"><!-- --></A>
<A NAME="players"><!-- --></A>
<H3>players</H3>
<PRE>
public uint <B>players</B>;
</PRE>
<DL>
<DD>Number of players.
</DD>

</DL>
<HR>

<A NAME="portDeveloper"><!-- --></A>
<A NAME="portDeveloper"><!-- --></A>
<H3>portDeveloper</H3>
<PRE>
public std::wstring <B>portDeveloper</B>;
</PRE>
<DL>
<DD>Port Developer.
</DD>

</DL>
<HR>

<A NAME="publisher"><!-- --></A>
<A NAME="publisher"><!-- --></A>
<H3>publisher</H3>
<PRE>
public std::wstring <B>publisher</B>;
</PRE>
<DL>
<DD>Publisher.
</DD>

</DL>
<HR>

<A NAME="region"><!-- --></A>
<A NAME="region"><!-- --></A>
<H3>region</H3>
<PRE>
public std::wstring <B>region</B>;
</PRE>
<DL>
<DD>Region.
</DD>

</DL>
<HR>

<A NAME="revision"><!-- --></A>
<A NAME="revision"><!-- --></A>
<H3>revision</H3>
<PRE>
public std::wstring <B>revision</B>;
</PRE>
<DL>
<DD>Revision.
</DD>

</DL>
<HR>

<A NAME="subClss"><!-- --></A>
<A NAME="subClss"><!-- --></A>
<H3>subClss</H3>
<PRE>
public std::wstring <B>subClss</B>;
</PRE>
<DL>
<DD>Sub-class.
</DD>

</DL>
<HR>

<A NAME="title"><!-- --></A>
<A NAME="title"><!-- --></A>
<H3>title</H3>
<PRE>
public std::wstring <B>title</B>;
</PRE>
<DL>
<DD>Game title.
</DD>

</DL>
<HR>

<BR>
<!-- ============ Constructor Detail ========== -->

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<A NAME="Game()"><!-- --></A>
<A NAME="Game"><!-- --></A>
<H3>Game</H3>
<PRE>
public <B>Game</B>() throw();
</PRE>
<DL>
<DD></DD>

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